(MSZ Act 1 K is great though)ģ) Blue Spheres act as bonus stages, but they contribute nothing to your current playthrough and feel like a waste of time. I had so many stupid deaths in Chemical Plan Zone.Ģ) I am sad to say that Mirage Saloon Zone Act 1 ST is the worst level in the game - it's an even more gimmickier Sky Chase, which I never liked. I love this game, I really do, but these things bug the hell out of me:ġ) I feel that the collision detection, when it comes to crushing deaths, in this game is even more bullshit than any of the classic games. but i too still see a lot of space for more improvements. I'm VERY happy with the game, atm i'm even ranking it higher than any other sonic game ever. or with how easy the bosses were in general, i would've even taken a bossrush at the end. I would've really liked a bossfight that has 3 different stages. (yes a bit has to do with the buggy end, but still, i want a boss i need to play a bit more often than once and be done with it lol) sonic 3 & knuckles final bossfight before the doomsday zone was hard. what DID bug me though, was a missing challenge. some a bit 2 easy, many can be cheesed by just taking a hit and jumping into them over and over, which is lame, they should position out of reach or something. Personally i had no problem with the bossfights in general, they seemed fine for the most part. though it's been miles better than the generations boss for example lol i just don't get why they aren't getting this done right ever again. the doomsday zone is the best super sonic zone out of all games still.
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